Midas costs 4 skill points per rank, and gives 4% gold per click per rank. Knowing this, we can do some proper comparisons. So how does it stack up as an addition to regular farming? The gold scaling in the game compared to the HP scaling is such that to double the gold per kill you get, you need to knock out about 9 tiers of enemies, resulting in 10x as much HP. However, since the vault is only available once per hour, even though the numbers you see in that small window seem fairly large, their contribution to your gold generation over time is negligible compared to dedicated farming. Midas' ideal usage is on high level, high-gold yield enemies, such as at the end of the vault. Since this adds up to a tidy 100 clicks, I'll be using this number for my comparisons. ![]() To start with, Lavaflame2 has implied in the comments that the midas skill is based around the assumption that the player will be clicking 20 times per second during its five second window. Playing around with it and reading developer feedback, I've had my opinion swing back and forth from both sides, based on impressions and ideal circumstances, but decided I should sit down and crunch some numbers to get a solid idea of how good or bad it really is. So, I've been playing for a while, and browsing the threads here about this game off and on, and noticed that people seem to have pretty split opinions about the Midas skill.
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